This thread will be used to discuss changes to the GC Yahoo! H2H League Constitution.
For archival purposes, voting on proposed amendments will take place on the Yahoo! site:
http://basketball.fantasysports.yahoo.com/league/luckyforevah.
1. Anyone may propose an amendment in the thread. You can kick around ideas, but to formally propose amendments please use the format:
Proposed Amendment #1:
-------------------------------amendment text in bold red 2. I'd like to have someone second each amendment just to assure there's some support before we vote.
3. The Commissioner will approve the final wording (working to make consistent with the original author) by placing as a poll on the Yahoo! site.
Below in
bold blue italics are 4 wording/cleanup amendments (Articles 1, 6, 12, 27) that will be adopted by acclimation unless a GM objects by September 19.
GC's Yahoo! H2H League Constitution
General1. This is a 20-team dynasty league using 11-category H2H scoring.
Gainesville Celtic Lucky 17 (reachable via
Celticsblog personal message or via email at
mark@10thumbs.org) serves as the commissioner.
2. Each team keeps their full roster of players from year-to-year.
3. The league uses the following 16 roster positions per team:
- 2 x PG
- 2 x SG
- 2 x SF
- 2 x PF
- 2 x C
- 1 x Utility (Util) slot
- 5 x bench (BN) slots
4. The league scoring is done on the following 11 categories:
- Field Goals Made (FGM)
- Field Goal Percentage (FG%)
- Free Throws Made (FTM)
- Free Throw Percentage (FT%)
- 3-point Shots Made (3PTM)
- Points Scored (PTS)
- Total Rebounds (REB)
- Assists (AST)
- Steals (ST)
- Blocked Shots (BLK)
- Turnovers (TO)
5. Each GM should provide commissioner with a valid email address. It is a GM's responsibility to notify the commissioner of any change to their email address.
6. GM activity, especially in a head-to-head format league, is vital. GMs who are inactive without a roster move, post, or other demonstrable proof of logging on and
setting checking one?s lineup for 7 straight days are issued a warning. A second warning is grounds for replacement in the league. 14 straight days of inactivity is also grounds for replacement.
7. GM's will be replaced on a first-come, first-served basis at the discretion of the commissioner. If a departing GM wishes to nominate his/her replacement, the commissioner will consider that replacement?s candidacy.
8. For any rule not covered in this constitution, the default Yahoo! rules will apply.
9. A majority vote from the 20 GMs (e.g., 11 or more) is required to amend any league rule. (Validated via league vote, summer 2012).
II. Rookie Draft10. The league will hold a rookie draft each season shortly after the NBA's Rookie Draft.
11. Draft order is determined by the following:
- A lottery will be held to determine the draft order for all 12 non-playoff teams. Each team will get assigned to a corresponding team in the NBA Lottery (where the last place team is assigned to last place NBA team, the second to last to the 2nd to last NBA, and so on). Each of these teams will have the chance to move into the top 3 of the draft, based on the chances of the corresponding NBA teams. As with the NBA draft, picks 4-12 will be in reverse order of finish. Therefore, the worst pick the team with the worst record can finish with is pick #4.
- Picks 13-18 will be in the reverse order of finish, where the team with the lower winning percentage gets the lower # pick.
- The league winner automatically gets #20 pick in the draft, regardless of regular season finish, and league runner-up gets the #19 pick.
- Second round picks will be slotted in the reverse order of regular season finish, regardless of lottery results or Finals appearance.
12. The
offline rookie draft will be held
in mid-September on the CelticsBlog.com forums. Any GM unable to participate can send the commissioner or a proxy an ordered list of picks to choose from.
13. Teams have 10 minutes to make 1st round picks; 5 minutes to make 2nd round picks.
14. The time listed next to each pick in the draft thread's original post is the time the pick is due. Any GM who fails to post a selection by the deadline and who has not sent the commissioner a sufficient list of preferences will be assigned the highest remaining ranked draft pick based on the results of the actual NBA draft from earlier that summer.
15. Future draft picks may be traded on draft day, but no further than one year into the future. This is also true for trades made after the draft or during the regular season.
16. The period from the Rookie Draft to the League Cut Down Date, usually roughly two weeks before the start of the regular season, is the only time that teams may carry more than 16 players.
III. Season Play17. Teams must cut down rosters to 16 players by the date announced by the commissioner.
18. Any team that wants to retain the rights to a player playing overseas must continuously keep open a roster spot for that player (except during the period discussed in #16 above). Filling that empty roster slot with a free agent or via trade releases any claim on the overseas player, who becomes a free agent available for pickup by another team once that player is added to the Yahoo! list of players.
19. Waiver claims can only be submitted for players who are on the Yahoo! list of available players.
20. Each team may make a maximum of 50 roster moves during the regular season.
21. In-season trades shall have a 1 day approval period, to allow league GMs to review and exercise veto, if necessary. One-third of league GMs exercising veto power (e.g., at least 7) are required to overturn any trade. (Validated by league vote, summer 2012.)
22. Waivers will be 1 day and will be by a continual rolling list that does not carry over from year to year. Waiver order is reset at the beginning of each season to the reverse order of the first round of the draft, with the league Finalists from the previous season owning the waiver priority #1 and #2, followed by the highest winning percentage teams from the previous season (except those teams that have improved their draft position based on lottery results), etc.
IV. Trades and Vetoes23. Trades must be confirmed via PM or email by both parties to Gainesville Celtic, both during the offseason (when Yahoo! league pages are unavailable) and during the season. This is especially important when draft picks are involved; a running log of all trades will help track ownership of draft picks.
24. Trades may not include draft picks that are more than one full year/season into the future.
25. First round draft picks may be traded with protections. If protection is triggered, a second round draft pick must be conveyed instead.
26. Second round draft picks may not be traded with protections. Any team that trades a protected first rounder may not also trade a second round pick during the regular season.
27. It is the responsibility of all GMs to assist the commissioner in tracking picks owed/debited (via the trade log and roster pages managed
via Google on the league website: www.10thumbs.org/h2h).
28. Trades may be vetoed by a 1/3 vote by the rest of the league (7 GMs). Vetoed trades are immediately voided, and GMs are free to rework any voided trade. (Validated by league vote, summer 2012.)