So here's a more extended post about some draft fixes.
I should say, first, that I'm not actually totally convinced there is a problem. As long as the NBA consists of 48 minute games of 5 on 5, it will be a game that is dependent on stars. Since stars are finite, there will be good and bad teams. Good teams with stars, and bad teams trying to get them, however they can. You could make depth matter more by increasing the game length or the number of players on the floor, but I don't see that happening.
As I mentioned above, first step is removing the individual max contracts. Having the team cap helps parity, but the individual max is completely antithetical to parity because it facilitates superteams (three stars barely have to take a pay cut to play together, unlike if there was a team cap but no individual max; who would take 5 million a year to play with Lebron making 50 a year and taking up most of the cap? Not Wade and Bosh!). This also gives small market teams (who, in a cap system, have similar amounts of money to throw around) a chance to get a big star, by basically committing a more aggressive amount of their cap to a star and hoping the smarts of their GM can fill in the pieces.
As an aside, I would also have the league be responsible for all state and federal income taxes so there is no regional tax differences causing income disparities.
Then for the draft, I have 2 possible proposals.
Proposal 1:
-Entire draft order is determined by equal random chance (each team has 1 ping pong ball; draw in order of 1st to 30th pick then again for 2nd round).
-Winning the lottery means you cannot get a top 3 pick the next year, a top 2 the following year, and the top pick in the 3rd year following the lotto win.
-Winning an NBA title causes a similar restriction to draft picks (either 3-2-1, 4-3-2-1, 5-4-3-2-1 or maybe top 5-3-1, or even 10-5-1. So much wiggle room!)
-NBA runner-up and the team that earns the #2 pick are barred from the top 3 picks the year after and the #1 pick the next year. The 3rd and 4th place teams and the team that had won the 3rd pick cannot win the #1 pick in that years draft.
-Obviously there could be no "swapping" future first rounders in the same year (i.e. swapping picks in 2016) until after the draft order has been determined, since the order is totally random. You could, of course, trade the RIGHT to swap picks. You can trade future firsts as under the current rules. If you're not a championship or top-4 team and you've acquired the future first round pick of a team that has won the championship (or lotto), that pick is NOT subject to restrictions since it's YOUR pick now, so it's your logo on the ping pong ball. You just get an extra ball, subject to YOUR team's restrictions. However, if you are a championship team and you get a first round pick from some bad team you ARE barred from EITHER of your picks winning the lotto. At least until the draft order is set; on draft day the commodities are known, and you can trade whatever.
- There may be some details added. For example, perhaps if you win the lotto and trade that player away (or maybe if you trade that pick/player away on draft night) you can regain eligibility to win the lotto. This way, if you don't like a draft and don't want to lose future eligibility, you could "sell off" a pick to a team that wants it or has lost top pick eligibility once the order is set.
Real world example:
Let's say winning the lotto means you can't get a top 3 then 2 then 1 pick. Let's say winning the title means you can't get a top 5 then 3 then 1 pick. Pretend this was implemented after the 2012 title. Miami beat OKC, and Boston/SanAn were bounced in the conference finals. 2011 draft top three was CLE-MIN-UTA.
2012 draft: Cleveland cannot get a top 3 pick. Minny cannot get a top 2 pick. Utah can't get the top pick. Miami can't get a top 5 pick. OKC can't get a top 3 pick. SanAn and Boston can't get the top pick. So you draw the top pick with those 6 teams out, and add their ping pong balls back in when eligible.
2013 draft: 2012 draft was NO-Char-Was (which would have been possible in the new system). Miami won over SanAn with IND and MEM losing out.So:
NO can't get a top 3 pick. Char and Cleveland cannot get a top 2 pick. Minny and Was can't get the #1 pick. Miami still can't get a number 5 pick. San Antonio can't get a top 3 pick. OKC, IND, and MEM can't get a top pick.
2014: etc.
Anyway, that's the basic structure; you could tweak it infinitely with what gets you restricted and how broad the restrictions are.
Second idea:
-The draft occurs in 5 year cycles.
-Every team gets 1000 ping pong balls for each round of the draft every 5 years (1000 first round balls, 1000 2nd round balls).
-Each round is separate, but subject to same rules.
-Every lottery is open to 30 teams
-Every team blindly enters however many balls they want into each lottery (with restrictions; see below).
-You must enter at least 1 ball per season of a 5 year cycle.
-You must save enough balls to have a minimum of 50 going into a given season, so if you don't have extras (see below) the max you could enter in year 1 is 796 (to save at least 1 ball for each lotto of the next 4 years and at least 50 for each season).
-If you win the title, you pay 50 balls that year.
-Runner up pays 20.
-3rd and 4th place pays 10
-This is why you have to save at least 50 per year.
-MVP on your roster costs 20 balls.
-Every All-NBA 1st player on your roster and the DPOY costs 15 balls.
-All-NBA 2nd team and all-defensive team costs 10 balls
-All-NBA 3rd team costs 5 balls
-All-stars (not on all-nba or all-defense) cost 1 balls each.
-Maximum ball penalty in a given year is 50, so if you win the title with the DPOY, an all-nba first, and a random all-star, the penalty is just 50.
-That's why you must save 51 balls per season, because you must enter a ball and you might have to pay up to 50 balls for success.
-Trades would be awesome: On draft night, the order is known. For future trades, you have to attach a certain number of balls. So you could trade a 1st rounder and 1 ball to a team with their own first and a stockpile of 300 balls; that team could then put in 200 balls but their balls would stay in until their team was picked twice. If you really wanted a player on another team, you could trade a future first with 200 balls, etc.
-In year 5, teams dump all their leftover balls in, and cycle starts over.
Thoughts?