I always like to break prospects in an intersection of two aspects: risk and reward. Reward in my thinking is worth 9 points for the superstar prospects, 1 point for role play prospects. I determine how much points to assign based on my assessment of their feel for their NBA position and athleticism. Feel gets a total of 3 and athleticism gets a total of 3, and then they get is multiplied together. For example, a prospect with elite athleticism, but a poor feel for the game will only get 3 (1 times 3), but a prospect with good athleticism and good feel for the game would get a 4 (2 times 2).
For each big risk involved in a player (serious injuries, attitude problems, debilitating weaknesses, inexperience or lack of play at elite level, lack of average production), the point total is lowered 2. For each small risk involved (weakness, playing for a losing team, lack of elite production, physique etc.), I remove 1.
1. Fultz 8 - Elite potential (3x3), some questions around his drive take 1 off (although I don't think you have to take that off for him, I will for the sake of argument)
2. Ntilikina 6 - Elite potential (3x3), but skinny and inexperience take 3 off
3. Smith Jr. 5 - Great potential (3x2), but inconsistent shooting takes one off
4. Isaac 4 - Great potential (3x2) to be a star forward in the modern NBA, but skinniness and lack of production takes 2 off
5. Ball 4 - Great potential (2X3), but skinny and questionable shooting form take 2 off
6. Fox 4 - Great potential (3x2), but shooting is poor and takes 2 off
7. Bridges 3 - Great potential (3x2), but position in the NBA, inexperience, and shooting take 3 off
8. Giles 3 - Great potential (3x2), but injuries take 2 off and inexperience takes 1 off
9. Tatum 3 - Good potential (2x2), but shooting takes 1 off
10. Jackson 3 - Good potential (2x2), but shooting is questionable and takes 1 off
I know there will be disagreements about how I view players, but this method helps me to categorize players. I think it is helpful to think through what players would be the top players if every single one reached their potential. Then, from there, evaluate how significant their weaknesses are.